Object Oriented Analysis & Design with the Unified Modeling Language (UML)
A good understanding of object-oriented analysis and design is important in designing effective systems using modern software engineering languages and frameworks such as C++, .NET and Java. This five-day course teaches you how to use object-oriented techniques to analyze real-world requirements and to design solutions that are ready to code. The course employs Unified Modeling Language, using UML 2.0 notation.
The course contains a case study of an object-oriented system. Progressive labs go through the analysis and design of this system, which is documented in UML notation. Implementations are provided of the case study in C++, Java and C#.
- Cost: Price on application
- Duration: 5 Days
- This course is not available as part of our public schedule but can be provided on a customised client specific basis.
Some exposure to the problems of analysis and design. Experience with structured analysis and design and object-oriented programming would be helpful.
Course Objectives
Overview
Suggested References
Why is Programming Hard?
The Tasks of Software Development
Modules
Models
Modeling
Perspective
Objects
Change
New Paradigms
Encapsulation
Abstraction
Objects
Classes
Responsibilities
Attributes
Composite Classes
Operations and Methods
Visibility
Inheritance
Inheritance Example
Protected and Package Visibility
Scope
Class Scope
Constructors & Destructors
Instance Creation
Abstract Classes
Polymorphism
Polymorphism Example
Multiple Inheritance
Solving Multiple Inheritance Problems
Interfaces
Interfaces with Ball and Socket Notation
Templates
Class Models
Associations
Multiplicity
Qualified Associations
Roles
Association Classes
Composition and Aggregation
Using Class Models
Sequence Diagrams
Interaction Frames
Decisions
Loops
Creating and Destroying Objects
Activation - 2.0
Synchronous & Asynchronous
The Objects Drive the Interactions
Evaluating Sequence Diagrams
Using Sequence Diagrams
Communication Diagrams
Communication and Class Diagrams
Evaluating Communication Diagrams
Using Communication Diagrams
What is State?
State Notation
Transitions and Guards
Registers and Actions
More Actions
Internal Transitions
Superstates and Substates
Concurrent States
Using State Machines
Implementation
Activity Notation
Decisions and Merges
Synchronization
Drilling Down
Iteration
Partitions
Parameters and Pins
Expansion Regions
Using Activity Diagrams
Modeling Groups of Elements - Package Diagrams
Visibility and Importing
Structural Diagrams
Components and Interfaces
Deployment Diagram
New to UML 2.0
Composite Structure Diagrams
Timing Diagrams
Interaction Overview Diagrams
Use Cases
Use Case Diagram Components
Use Case Diagram
Actor Generalization
Include and Extend
Other Systems
Narrative
Template for Use Case Narrative
Using Use Cases
Process
Risk Management
Test
Reviews
Refactoring
History
The Unified Process
Agile Processes
Inception
Elaboration
Elaboration II
Construction Iterations
Construction Iterations - The Other Stuff
Top View - The Domain Perspective
Data Dictionary
Finding the Objects
Responsibilities, Collaborators, and Attributes
CRC Cards
Class Models
Use Case Models
Other Models
Judging the Domain Model
The Goals
Understand the Problem
Specify a Solution
Prototyping
The Complex User
Other Models
Judging the Requirements Model
Design
Factoring
Design of Software Objects
Features
Methods
Cohesion of Objects
Coupling between Objects
Coupling and Visibility
Inheritance
Design
A Few Rules
Object Creation
Class Models
Interaction Diagrams
Printing the Catalog
Printing the Catalog II
Printing the Catalog III
Object Links
Associations
Refactoring
Clues and Cues
How to Refactor
A Few Refactoring Patterns